I can't seem to leave a pencil sketch alone, it always gets so messy...even though I think it looked better as just pencil sketch. Still, it remains a sketch, so no harsh criticism. I know they look all wonky. At least I got a little practice with slightly action-oriented scenes...sort of.
As for content...Really, the best thing I can say in my defense is I was just in a bad mood.
Maybe you can see this as Lucy, having defended Krystal for so long, finding out about her partnership with Star Wolf, and slapping her, feeling upset and betrayed. Lucy may have been Krystal's friend, but she's the daughter of one of Star Fox's original teammates, and she seemed to want Fox to patch things up with her, so...I'd guess Lucy would be thoroughly pissed. Really Krystal being with Star Wolf hurts everybody, not just Fox.
OR, maybe you could see this is as Lucy taking out her frustration on Krystal because, despite how awesome she is, Krystal remains to be the only real female StarFox character anyone pays attention to. It's not even very good attention, mind you, but maybe Lucy would feel left out.
Either way...sometimes Krystal needs to be taken down a peg.
Again, sorry, bad mood. I'll be nicer next time. Maybe. Though I should probably take a break from StarFox fanart.
No, I don't hate Krystal, I just think she's way too popular for her own good.
Yeah. Certain endings just don't make sense. It sort of makes the game looked rushed... ... and cheesy.
I hope they put more effort into the next few games. Then again, considering that nintendo out sourced the developing of assault and command (and partly for adventures), they wouldn't have top quality products in the end.
I'm just hoping nintendo sticks to the developing for starfox wii...
Well, I don't think that having the games produced by other companies necessarily makes it bad. I mean, I've had problems with all the games, but overall I enjoyed each one. I suppose a problem could be lack of consistency when it gets passed around like that. There was a lot that I liked about Command, but some of those endings...at times it feels like the bad outweighs the good. What's more is that, from what I can tell, fans seem to like some of these depressing endings. People love Kursed, for example, and I just think that's sad.
At this point I just hope SF Wii is getting developed period. But we shall see, I suppose.
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"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World
Certain endings like the one about dash ruling venom and attacking the lylat system again is utter rubbish. The one on falco teaming up with katt also seemed like last minute ideas. The ending with the f-zero referance seem like a joke to me. (The james mccloud thing, which I find makes the whole game "casual")
I don't know. Somehow the whole storyline for command looked like what a group of 10 year olds would think of. It lacked epicness. Where did the brave and heroic scenes of the past games go?
Now it looked like a bunch of kids whining over love and all. Sorry I'm ranting so much, but I just thought nintendo just let such a huge chance slip away. With the DS capabilities, they could make something more popular than SF64, but they didn't. The rival scenes, the epic battles, the final boss... ...
Also, I wished they'd switch back to the nice old military-based music in the SNES original.
*Stares at the wall of words* Oh dear, so sorry. *runs away*
It's okay, I understand what you're saying. I liked Command's new characters and thought the gameplay was fun (though somewhat repetitive), and sometimes the story would go in a good direction ("Goodbye Fox" was as close to epic as the game would go), but...yeah, it could've been better. I'm all for a deeper storyline...but not a soap opera.
--
"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World
--
"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World
I still can't get over the horrible command endings. LOL.
Thank you for the comment.
--
"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World
Yeah. Certain endings just don't make sense. It sort of makes the game looked rushed... ... and cheesy.
I hope they put more effort into the next few games. Then again, considering that nintendo out sourced the developing of assault and command (and partly for adventures), they wouldn't have top quality products in the end.
I'm just hoping nintendo sticks to the developing for starfox wii...
At this point I just hope SF Wii is getting developed period. But we shall see, I suppose.
--
"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World
I don't know. Somehow the whole storyline for command looked like what a group of 10 year olds would think of. It lacked epicness. Where did the brave and heroic scenes of the past games go?
Now it looked like a bunch of kids whining over love and all. Sorry I'm ranting so much, but I just thought nintendo just let such a huge chance slip away. With the DS capabilities, they could make something more popular than SF64, but they didn't. The rival scenes, the epic battles, the final boss... ...
Also, I wished they'd switch back to the nice old military-based music in the SNES original.
*Stares at the wall of words* Oh dear, so sorry. *runs away*
--
"But I dont want comfort. I want God, I want poetry, I want real danger, I want freedom, I want goodness. I want sin."--Brave New World